Thursday, November 10, 2011

DLC... Pre Launch!

OK... this has bugged me ever since it started. More so now than ever. Lets take FF13-2 for example. Forget about why its still being made or how it came to be. Im just using the situation for an example...

HOW THE FUCK DO YOU ANNOUNCE DLC PRIOR TO THE GAMES ACTUAL RELEASE?

Dont believe me?
Look here: http://finalfantasyxiii2.wordpress.com/2011/10/11/final-fantasy-xiii-2-gets-one-to-two-download-content-updates-per-month

And Here: http://www.siliconera.com/2011/09/19/final-fantasy-xiii-2-will-have-downloadable-content-lots-of-it/

The only possible reason is that the industry wants to butt rape you while you stand on a bed of hot coals surrounded by fields of lava. What gives? Seriously? FF isnt the only game out their doing this. Some other games have announced the day of release or with in a week of release. But at the time, this was announced months prior to launch. Its like saying: "Heres an incomplete game but we will still charge you the full price" I swear I will never by another game again at full price. It doesnt pay anymore because 65+ (tax) isnt the top tier anymore for games.

4 comments:

  1. Games like Batman: Arkham City do that with skins and such. Tho it was actually a game ppl wanted so I guess it's a bad example here :/

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  2. Almost all the games do this now adays have you been under a rock? I believe before the newest Call of Duty game was out, they already made a huge notice about having a constant stream of updates available for cash every month. It's just how the industry is set up now. I mean could you imagine playing a game of Super Mario World, and having to pay 2-3.00 for every map? or how about paying 10.00 for the Star World Expansion pack that changes the map for the game when you finish it? It's nothing new -.-; but it's still pretty shitty

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  3. No rock here. I know its been around for a while now. I just decided to complain now. Dorkly did a vid on "What if older games had DLC?" already. Which now begs the ?. What old game would have costed the most with its DLC?

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  4. Super Mario and Sonic Games I'm sure, if you're sticking with a 16 bit reference. I'd imagine Final Fantasy and the Dragon Warrior games would've been a fucking pain in the ass too.

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